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<td align="left" class="titleTableTitle">Sandy 3D Engine, 3.1.2</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('all-classes.html')" href="package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('all-classes.html')" href="class-summary.html">All&nbsp;Classes</a>&nbsp;|&nbsp;<a href="index.html?all-index-C.html&amp;index-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="images/logo.jpg"></td>
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<td colspan="2"><a name="C"></a><a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-A.html">A</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-B.html">B</a>&nbsp;&nbsp;<font style="bold" size="10px" color="black">C</font>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-D.html">D</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-E.html">E</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-F.html">F</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-G.html">G</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-H.html">H</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-I.html">I</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-J.html">J</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-K.html">K</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-L.html">L</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-M.html">M</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-N.html">N</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-O.html">O</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-P.html">P</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Q.html">Q</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-R.html">R</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-S.html">S</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-T.html">T</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-U.html">U</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-V.html">V</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-W.html">W</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-X.html">X</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Y.html">Y</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Z.html">Z</a>&nbsp;&nbsp;</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Plane.html#c">c</a> &mdash; Property in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Plane.html">Plane</a></td>
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<td width="20"></td><td>
  The coordinate of the third plane.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/light/class-list.html');" href="sandy/core/light/Light3D.html#calculate()">calculate</a>(normal:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Method in class sandy.core.light.<a onclick="javascript:loadClassListFrame('sandy/core/light/class-list.html');" href="sandy/core/light/Light3D.html">Light3D</a></td>
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<td width="20"></td><td>
   Calculates the strength of this light based on the supplied normal.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/ColorMath.html#calculateLitColour()">calculateLitColour</a>(col, lightStrength) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/ColorMath.html">ColorMath</a></td>
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<td width="20"></td><td>
   Calculate the color for a particular lighting strength.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cylinder.html#CALCUL_RADIUS_FROM_SIDE()">CALCUL_RADIUS_FROM_SIDE</a>(p_nSideNumber, p_nSideWidth) &mdash; Static method in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cylinder.html">Cylinder</a></td>
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<td width="20"></td><td>
  Calculates the radius depending on the number of sides you want and their width.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Scene3D.html#camera">camera</a> &mdash; Property in class sandy.core.<a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Scene3D.html">Scene3D</a></td>
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<td width="20"></td><td>
   The camera looking at this scene.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html#camera">camera</a> &mdash; Property in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/BasicView.html">BasicView</a></td>
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<td width="20"></td><td></td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#CAMERA">CAMERA</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
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<td width="20"></td><td></td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Camera3D.html">Camera3D</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/package-detail.html">sandy.core.scenegraph</a></td>
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<td width="20"></td><td>
  The Camera3D class is used to create a camera for the Sandy world.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Camera3D.html#Camera3D()">Camera3D</a>(p_nWidth, p_nHeight, p_nFov, p_nNear, p_nFar) &mdash; Constructor in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Camera3D.html">Camera3D</a></td>
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<td width="20"></td><td>
   Creates a camera for projecting visible objects in the world.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/CameraMode7.html">CameraMode7</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/package-detail.html">sandy.core.scenegraph.mode7</a></td>
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<tr>
<td width="20"></td><td>
  CameraMode7 behaves like Camera3D, but with some constraints:
  - rotations are available only by the rotateY and tilt methods (other are desactivated)
  - the lookAt method is overrided to respect the available rotations
  </td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/CameraMode7.html#CameraMode7()">CameraMode7</a>(p_nWidth, p_nHeight, p_nFov, p_nNear, p_nFar) &mdash; Constructor in class sandy.core.scenegraph.mode7.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/CameraMode7.html">CameraMode7</a></td>
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<td width="20"></td><td></td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/SpringCamera3D.html#_camTarget">_camTarget</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/SpringCamera3D.html">SpringCamera3D</a></td>
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<td width="20"></td><td>
   [optional] Target object3d that camera should follow.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#CAM_UNKNWN01">CAM_UNKNWN01</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
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<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#CAM_UNKNWN02">CAM_UNKNWN02</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
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<tr>
<td width="20"></td><td></td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BezierUtil.html#casteljau()">casteljau</a>(p, plist) &mdash; Static method in class sandy.util.<a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BezierUtil.html">BezierUtil</a></td>
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<td width="20"></td><td>
   Applies the de Casteljau's algorithm.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BezierUtil.html#casteljau_interval()">casteljau_interval</a>(p, plist, pdeb, pfin) &mdash; Static method in class sandy.util.<a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BezierUtil.html">BezierUtil</a></td>
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<tr>
<td width="20"></td><td>
   Applies a more robust de Casteljau's algorithm if the intervals are "weird".</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#caUVCoord">caUVCoord</a> &mdash; Property in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
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<td width="20"></td><td></td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/CelShadeAttributes.html">CelShadeAttributes</a> &mdash; Final class in package <a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/package-detail.html">sandy.materials.attributes</a></td>
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<tr>
<td width="20"></td><td>
  Realize a Cell shading on a material.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/CelShadeAttributes.html#CelShadeAttributes()">CelShadeAttributes</a>(p_oLightMap:<a href="sandy/materials/attributes/PhongAttributesLightMap.html" onclick="javascript:loadClassListFrame('sandy/materials/attributes./class-list.html');">sandy.materials.attributes:PhongAttributesLightMap</a>) &mdash; Constructor in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/CelShadeAttributes.html">CelShadeAttributes</a></td>
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<td width="20"></td><td>
   Create the CelShadeAttributes object.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BSphere.html#center">center</a> &mdash; Property in class sandy.bounds.<a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BSphere.html">BSphere</a></td>
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<td width="20"></td><td>
   A Point3D representing the center of the bounding sphere.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#changed">changed</a> &mdash; Property in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
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<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/light/class-list.html');" href="sandy/core/light/Light3D.html#changed">changed</a> &mdash; Property in class sandy.core.light.<a onclick="javascript:loadClassListFrame('sandy/core/light/class-list.html');" href="sandy/core/light/Light3D.html">Light3D</a></td>
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<tr>
<td width="20"></td><td>
   Public property which stores the modification of that light instance in case it changed.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/IDisplayable.html#changed">changed</a> &mdash; Property in interface sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/IDisplayable.html">IDisplayable</a></td>
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<td width="20"></td><td></td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#changed">changed</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
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<td width="20"></td><td>
   This property set the cache status of the current node.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#children">children</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
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<td width="20"></td><td>
   The children of this node are stored inside this array.</td>
</tr>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/PlaneMath.html#classifyPoint()">classifyPoint</a>(p_oPlane:<a href="sandy/core/data/Plane.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Plane</a>, p_oPoint3D:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/PlaneMath.html">PlaneMath</a></td>
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<tr>
<td width="20"></td><td>
   Returns a classification constant depending on a Point3D's position relative to a plane.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#clear()">clear</a>() &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
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<tr>
<td width="20"></td><td>
   Clears the polygon's container.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/IDisplayable.html#clear()">clear</a>() &mdash; Method in interface sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/IDisplayable.html">IDisplayable</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#clear()">clear</a>() &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Clears the graphics object of this object's container.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html#clear()">clear</a>() &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html">Sprite2D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Clears the graphics object of this object's container.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/StarField.html#clear()">clear</a>() &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/StarField.html">StarField</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Clearing is done in render() method.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/Mode7.html#clear()">clear</a>() &mdash; Method in class sandy.core.scenegraph.mode7.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/Mode7.html">Mode7</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Clears the container information
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/StarFieldRenderEvent.html#clear">clear</a> &mdash; Property in class sandy.events.<a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/StarFieldRenderEvent.html">StarFieldRenderEvent</a></td>
</tr>
<tr>
<td width="20"></td><td>
   A flag indicating if BitmapData should be cleared by StarField after event.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/ParserStack.html#clear()">clear</a>() &mdash; Method in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/ParserStack.html">ParserStack</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Clears the stack.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/StringUtil.html#clear()">clear</a>(p_sStr, p_aExpand) &mdash; Static method in class sandy.util.<a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/StringUtil.html">StringUtil</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Strips &quot;\r&quot; and &quot;\n&quot; characters from a string and removes consecutive spaces.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/StringUtil.html#clearRepeat()">clearRepeat</a>(p_sStr, p_sRepeat, p_sReplace) &mdash; Static method in class sandy.util.<a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/StringUtil.html">StringUtil</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Clears the source string from multiple occurences of a pattern.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#clip()">clip</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Clips the polygon.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#clipFrontPlane()">clipFrontPlane</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Perform a clipping against the camera frustum's front plane.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html#clipFrontPlane()">clipFrontPlane</a>(p_aCvert, p_aUVCoords) &mdash; Method in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html">Frustum</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Clips a polygon against the front frustum plane.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html#clipFrustum()">clipFrustum</a>(p_aCvert, p_aUVCoords) &mdash; Method in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html">Frustum</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Clips a polygon against the frustum planes.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html#clipLineFrontPlane()">clipLineFrontPlane</a>(p_aCvert) &mdash; Method in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html">Frustum</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Clip the given vertex and UVCoords arrays against the frustum front plane.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html#clipPolygon()">clipPolygon</a>(p_oPlane:<a href="sandy/core/data/Plane.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Plane</a>, p_aCvert, p_aUVCoords) &mdash; Method in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html">Frustum</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/LoaderQueue.html#clips">clips</a> &mdash; Property in class sandy.util.<a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/LoaderQueue.html">LoaderQueue</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html#clone()">clone</a>() &mdash; Method in class sandy.bounds.<a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html">BBox</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns a new BBox object that is a clone of the original instance.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Edge3D.html#clone()">clone</a>() &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Edge3D.html">Edge3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns a new Edge3D object that is a clone of the original instance.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html#clone()">clone</a>() &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html">Matrix4</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns a new Matrix4 object that is a clone of the original instance.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Point3D.html#clone()">clone</a>() &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Point3D.html">Point3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns a new Point3D object that is a clone of the original instance.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/UVCoord.html#clone()">clone</a>() &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/UVCoord.html">UVCoord</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns a new UVCoord object that is a clone of the original instance.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Vertex.html#clone()">clone</a>() &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Vertex.html">Vertex</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns a new Vertex object that is a clone of the original instance.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Geometry3D.html#clone()">clone</a>() &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Geometry3D.html">Geometry3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Returns a clone of this Geometry3D.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Group.html#clone()">clone</a>(p_sName) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Group.html">Group</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#clone()">clone</a>(p_sName, p_bKeepTransform) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   This method returns a clone of this Shape3D.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/TransformGroup.html#clone()">clone</a>(p_sName) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/TransformGroup.html">TransformGroup</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Matrix4Math.html#clone()">clone</a>(m:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Matrix4Math.html">Matrix4Math</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns the clone of a Matrix4 matrix.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Point3DMath.html#clone()">clone</a>(p_oV:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Point3DMath.html">Point3DMath</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Clones a 3D Point3D.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/QuaternionMath.html#clone()">clone</a>(q:<a href="sandy/core/data/Quaternion.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Quaternion</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/QuaternionMath.html">QuaternionMath</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/VertexMath.html#clone()">clone</a>(p_oV:<a href="sandy/core/data/Vertex.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Vertex</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/VertexMath.html">VertexMath</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Clones a vertex.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/MD2.html#clone()">clone</a>(p_sName, p_bKeepTransform) &mdash; Method in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/MD2.html">MD2</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Vertex.html#clone2()">clone2</a>() &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Vertex.html">Vertex</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns a new vertex build on the transformed values of this vertex.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/interaction/class-list.html');" href="sandy/core/interaction/TextLink.html#closeIndex">closeIndex</a> &mdash; Property in class sandy.core.interaction.<a onclick="javascript:loadClassListFrame('sandy/core/interaction/class-list.html');" href="sandy/core/interaction/TextLink.html">TextLink</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser.html#COLLADA">COLLADA</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser.html">Parser</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Specifies that the COLLADA (COLLAborative Design Activity ) parser should be used.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/ColladaParser.html">ColladaParser</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/package-detail.html">sandy.parser</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Transforms a COLLADA XML document into Sandy geometries.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/ColladaParser.html#ColladaParser()">ColladaParser</a>(p_sUrl, p_nScale, p_sTextureExtension) &mdash; Constructor in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/ColladaParser.html">ColladaParser</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Creates a new COLLADA parser instance.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/light/class-list.html');" href="sandy/core/light/Light3D.html#color">color</a> &mdash; Property in class sandy.core.light.<a onclick="javascript:loadClassListFrame('sandy/core/light/class-list.html');" href="sandy/core/light/Light3D.html">Light3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The color of the light.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/ColorMaterial.html#color">color</a> &mdash; Property in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/ColorMaterial.html">ColorMaterial</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The color of this material.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/LineAttributes.html#color">color</a> &mdash; Property in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/LineAttributes.html">LineAttributes</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The line color.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MediumAttributes.html#color">color</a> &mdash; Property in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/MediumAttributes.html">MediumAttributes</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Medium color (32-bit value) at the point given by fadeFrom + fadeTo.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/OutlineAttributes.html#color">color</a> &mdash; Property in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/OutlineAttributes.html">OutlineAttributes</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The line color.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MaterialType.html#COLOR">COLOR</a> &mdash; Constant static property in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/MaterialType.html">MaterialType</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Specifies a ColorMaterial.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/ColorMaterial.html">ColorMaterial</a> &mdash; Final class in package <a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/package-detail.html">sandy.materials</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Displays a color with on the faces of a 3D shape.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/ColorMaterial.html#ColorMaterial()">ColorMaterial</a>(p_nColor, p_nAlpha, p_oAttr:<a href="sandy/materials/attributes/MaterialAttributes.html" onclick="javascript:loadClassListFrame('sandy/materials/attributes./class-list.html');">sandy.materials.attributes:MaterialAttributes</a>) &mdash; Constructor in class sandy.materials.<a onclick="javascript:loadClassListFrame('sandy/materials/class-list.html');" href="sandy/materials/ColorMaterial.html">ColorMaterial</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Creates a new ColorMaterial.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/ColorMath.html">ColorMath</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/package-detail.html">sandy.math</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Math functions for colors.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/PhongAttributesLightMap.html#colors">colors</a> &mdash; Property in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/PhongAttributesLightMap.html">PhongAttributesLightMap</a></td>
</tr>
<tr>
<td width="20"></td><td>
   An array of an array which contains the colors of the strata.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#COL_RGB">COL_RGB</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#COL_TRU">COL_TRU</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html#COL_UNK">COL_UNK</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser3DSChunkTypes.html">Parser3DSChunkTypes</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/BezierPath.html#compile()">compile</a>() &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/BezierPath.html">BezierPath</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Computes the control points for this path.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/ParserStack.html#COMPLETE">COMPLETE</a> &mdash; Constant static property in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/ParserStack.html">ParserStack</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Defines the value of the <code>type</code> property of a <code>parserstack_complete</code> event object.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BSphere.html#compute()">compute</a>(p_aVertices) &mdash; Method in class sandy.bounds.<a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BSphere.html">BSphere</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Computes of the bounding sphere's center and radius.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/PhongAttributes.html#computeLightMap()">computeLightMap</a>(p_oLight:<a href="sandy/core/light/Light3D.html" onclick="javascript:loadClassListFrame('sandy/core/light./class-list.html');">sandy.core.light:Light3D</a>, p_nQuality, p_nSamples) &mdash; Method in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/PhongAttributes.html">PhongAttributes</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Compute the light map.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/PlaneMath.html#computePlaneFromPoints()">computePlaneFromPoints</a>(p_oPoint3DA:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>, p_oPoint3DB:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>, p_oPoint3DC:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/PlaneMath.html">PlaneMath</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Computes a plane from three Point3Ds.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html#computePlanes()">computePlanes</a>(p_nAspect, p_nNear, p_nFar, p_nFov) &mdash; Method in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/Frustum.html">Frustum</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Computes the frustum planes.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BitmapUtil.html#concatBitmapMatrix()">concatBitmapMatrix</a>(p_oM1, p_oM2) &mdash; Static method in class sandy.util.<a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/BitmapUtil.html">BitmapUtil</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns a concatenation of two bitmap matrices.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cone.html">Cone</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/package-detail.html">sandy.primitive</a></td>
</tr>
<tr>
<td width="20"></td><td>
 The Cone class is used for creating a cone primitive.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cone.html#Cone()">Cone</a>(p_sName, p_nRadius, p_nHeight, p_nSegmentsW, p_nSegmentsH) &mdash; Constructor in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cone.html">Cone</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Creates a Cone primitive.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/QuaternionMath.html#conjugate()">conjugate</a>(q:<a href="sandy/core/data/Quaternion.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Quaternion</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/QuaternionMath.html">QuaternionMath</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/NumberUtil.html#constrain()">constrain</a>(p_nN, p_nMin, p_nMax) &mdash; Static method in class sandy.util.<a onclick="javascript:loadClassListFrame('sandy/util/class-list.html');" href="sandy/util/NumberUtil.html">NumberUtil</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Constrains a number to a given interval.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Scene3D.html#container">container</a> &mdash; Property in class sandy.core.<a onclick="javascript:loadClassListFrame('sandy/core/class-list.html');" href="sandy/core/Scene3D.html">Scene3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The container that stores all displayable objects for this scene.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#container">container</a> &mdash; Property in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The polygon's container.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/IDisplayable.html#container">container</a> &mdash; Property in interface sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/IDisplayable.html">IDisplayable</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#container">container</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The contianer for this object.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html#container">container</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html">Sprite2D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The container of this sprite ( canvas )
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/StarField.html#container">container</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/StarField.html">StarField</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The container of this object
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/Mode7.html#container">container</a> &mdash; Property in class sandy.core.scenegraph.mode7.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/Mode7.html">Mode7</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns the container of that graphical element
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/SandyEvent.html#CONTAINER_CREATED">CONTAINER_CREATED</a> &mdash; Constant static property in class sandy.events.<a onclick="javascript:loadClassListFrame('sandy/events/class-list.html');" href="sandy/events/SandyEvent.html">SandyEvent</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Defines the value of the <code>type</code> property of a <code>containerCreated</code> event object.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html#content">content</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html">Sprite2D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Gives access to your content reference.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite3D.html#content">content</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite3D.html">Sprite3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The MovieClip that will used as content of this Sprite2D.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/extrusion/data/class-list.html');" href="sandy/extrusion/data/Polygon2D.html#convexHull()">convexHull</a>() &mdash; Method in class sandy.extrusion.data.<a onclick="javascript:loadClassListFrame('sandy/extrusion/data/class-list.html');" href="sandy/extrusion/data/Polygon2D.html">Polygon2D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Convex hull.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html#copy()">copy</a>(m:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Matrix4.html">Matrix4</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Makes this matrix a copy of a passed in matrix.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Point3D.html#copy()">copy</a>(p_oPoint3D:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Point3D.html">Point3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Makes this Point3D a copy of the specified Point3D.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/UVCoord.html#copy()">copy</a>(p_oUV:<a href="sandy/core/data/UVCoord.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:UVCoord</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/UVCoord.html">UVCoord</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Makes this UV coordinate a copy of the specified UV coordinate.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Vertex.html#copy()">copy</a>(p_oPoint3D:<a href="sandy/core/data/Vertex.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Vertex</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Vertex.html">Vertex</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Makes this vertex a copy of the specified vertex.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/FastMath.html#cos()">cos</a>(radians) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/FastMath.html">FastMath</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns the cosine of a given value, by looking up it's approximation in a
   precomputed table.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html#create()">create</a>(p_aVertices) &mdash; Static method in class sandy.bounds.<a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BBox.html">BBox</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Creates a bounding box that encloses a 3D from an Array of the object's vertices.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BSphere.html#create()">create</a>(p_aVertices) &mdash; Static method in class sandy.bounds.<a onclick="javascript:loadClassListFrame('sandy/bounds/class-list.html');" href="sandy/bounds/BSphere.html">BSphere</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Creates a bounding sphere that encloses a 3D from an Array of the object's vertices.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser.html#create()">create</a>(p_sFile, p_sParserType, p_nScale, p_sTextureExtension) &mdash; Static method in class sandy.parser.<a onclick="javascript:loadClassListFrame('sandy/parser/class-list.html');" href="sandy/parser/Parser.html">Parser</a></td>
</tr>
<tr>
<td width="20"></td><td>
   The create method chooses which parser to use.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/PlaneMath.html#createFromNormalAndPoint()">createFromNormalAndPoint</a>(p_oNormal:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>, p_oPoint:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/PlaneMath.html">PlaneMath</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Computes a plane from a normal Point3D and a specified point.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Vertex.html#createFromPoint3D()">createFromPoint3D</a>(p_v:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Static method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Vertex.html">Vertex</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Creates and returns a new vertex from the specified Point3D.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#createNormal()">createNormal</a>() &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns the normal Point3D of the polygon.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#createTransformedNormal()">createTransformedNormal</a>() &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns the transformed normal Point3D of the polygon.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Point3D.html#cross()">cross</a>(v:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Point3D.html">Point3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns the cross product between this Point3D and the specified Point3D.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Vertex.html#cross()">cross</a>(v:<a href="sandy/core/data/Vertex.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Vertex</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Vertex.html">Vertex</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Returns the cross product between this vertex and the specified vertex.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Point3DMath.html#cross()">cross</a>(p_oW:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>, p_oV:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/Point3DMath.html">Point3DMath</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Computes the cross product of two 3D Point3Ds.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/VertexMath.html#cross()">cross</a>(p_oW:<a href="sandy/core/data/Vertex.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Vertex</a>, p_oV:<a href="sandy/core/data/Vertex.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Vertex</a>) &mdash; Static method in class sandy.math.<a onclick="javascript:loadClassListFrame('sandy/math/class-list.html');" href="sandy/math/VertexMath.html">VertexMath</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Computes the cross product the two vertices.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Point3D.html#crossWith()">crossWith</a>(v:<a href="sandy/core/data/Point3D.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Point3D</a>) &mdash; Method in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Point3D.html">Point3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Crosses this Point3D with the specified Point3D.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Camera3D.html#cull()">cull</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>, p_oViewMatrix:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, p_bChanged) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Camera3D.html">Camera3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Nothing to do - the camera can't be culled
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Group.html#cull()">cull</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>, p_oViewMatrix:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, p_bChanged) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Group.html">Group</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Tests this node against the camera frustum to get its visibility.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#cull()">cull</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>, p_oViewMatrix:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, p_bChanged) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Tests this node against the frustum volume to get its visibility.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html#cull()">cull</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>, p_oViewMatrix:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, p_bChanged) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Shape3D.html">Shape3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Tests this node against the camera frustum to get its visibility.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sound3D.html#cull()">cull</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>, p_oViewMatrix:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, p_bChanged) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sound3D.html">Sound3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html#cull()">cull</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>, p_oViewMatrix:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, p_bChanged) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sprite2D.html">Sprite2D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Tests this node against the camera frustum to get its visibility.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/StarField.html#cull()">cull</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>, p_oViewMatrix:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, p_bChanged) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/StarField.html">StarField</a></td>
</tr>
<tr>
<td width="20"></td><td>
   This tests for stars visibility.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/TransformGroup.html#cull()">cull</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>, p_oViewMatrix:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, p_bChanged) &mdash; Method in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/TransformGroup.html">TransformGroup</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Tests this node against the camera frustum to get its visibility.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/Mode7.html#cull()">cull</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>, p_oViewMatrix:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, p_bChanged) &mdash; Method in class sandy.core.scenegraph.mode7.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/mode7/class-list.html');" href="sandy/core/scenegraph/mode7/Mode7.html">Mode7</a></td>
</tr>
<tr>
<td width="20"></td><td>
   </td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/MD2.html#cull()">cull</a>(p_oFrustum:<a href="sandy/view/Frustum.html" onclick="javascript:loadClassListFrame('sandy/view./class-list.html');">sandy.view:Frustum</a>, p_oViewMatrix:<a href="sandy/core/data/Matrix4.html" onclick="javascript:loadClassListFrame('sandy/core/data./class-list.html');">sandy.core.data:Matrix4</a>, p_bChanged) &mdash; Method in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/MD2.html">MD2</a></td>
</tr>
<tr>
<td width="20"></td><td>
   
   Tests this node against the camera frustum to get its visibility.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html#culled">culled</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Node.html">Node</a></td>
</tr>
<tr>
<td width="20"></td><td>
   This property represent the culling state of the current node.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/CullingState.html">CullingState</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/package-detail.html">sandy.view</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Used to identify the culling state of an object.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/CullingState.html#CullingState()">CullingState</a>(p_sState) &mdash; Constructor in class sandy.view.<a onclick="javascript:loadClassListFrame('sandy/view/class-list.html');" href="sandy/view/CullingState.html">CullingState</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Sets the value of this culling state.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sound3D.html#CULL_PLAY">CULL_PLAY</a> &mdash; Static property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sound3D.html">Sound3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sound3D.html#CULL_STOP">CULL_STOP</a> &mdash; Static property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sound3D.html">Sound3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sound3D.html#currentLoop">currentLoop</a> &mdash; Property in class sandy.core.scenegraph.<a onclick="javascript:loadClassListFrame('sandy/core/scenegraph/class-list.html');" href="sandy/core/scenegraph/Sound3D.html">Sound3D</a></td>
</tr>
<tr>
<td width="20"></td><td></td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/extrusion/data/class-list.html');" href="sandy/extrusion/data/Curve3D.html">Curve3D</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/extrusion/data/class-list.html');" href="sandy/extrusion/data/package-detail.html">sandy.extrusion.data</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Specifies a curve in 3D space.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/extrusion/data/class-list.html');" href="sandy/extrusion/data/Curve3D.html#Curve3D()">Curve3D</a>() &mdash; Constructor in class sandy.extrusion.data.<a onclick="javascript:loadClassListFrame('sandy/extrusion/data/class-list.html');" href="sandy/extrusion/data/Curve3D.html">Curve3D</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Creates empty Curve3D object.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html#cvertices">cvertices</a> &mdash; Property in class sandy.core.data.<a onclick="javascript:loadClassListFrame('sandy/core/data/class-list.html');" href="sandy/core/data/Polygon.html">Polygon</a></td>
</tr>
<tr>
<td width="20"></td><td>
   An array of clipped vertices.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cylinder.html">Cylinder</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/package-detail.html">sandy.primitive</a></td>
</tr>
<tr>
<td width="20"></td><td>
 The Cylinder class is used for creating a cylinder primitive, a cone or a truncated cone.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cylinder.html#Cylinder()">Cylinder</a>(p_sName, p_nRadius, p_nHeight, p_nSegmentsW, p_nSegmentsH, p_nTopRadius, p_bExcludeBottom, p_bExludeTop, p_bWholeMapping) &mdash; Constructor in class sandy.primitive.<a onclick="javascript:loadClassListFrame('sandy/primitive/class-list.html');" href="sandy/primitive/Cylinder.html">Cylinder</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Creates a Cylinder primitive or truncated cone.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/CylinderEnvMap.html">CylinderEnvMap</a> &mdash; Class in package <a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/package-detail.html">sandy.materials.attributes</a></td>
</tr>
<tr>
<td width="20"></td><td>
  Applies cylindric environment map.</td>
</tr>
<tr>
<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/CylinderEnvMap.html#CylinderEnvMap()">CylinderEnvMap</a>(p_oBitmapMaterial:<a href="sandy/materials/BitmapMaterial.html" onclick="javascript:loadClassListFrame('sandy/materials./class-list.html');">sandy.materials:BitmapMaterial</a>) &mdash; Constructor in class sandy.materials.attributes.<a onclick="javascript:loadClassListFrame('sandy/materials/attributes/class-list.html');" href="sandy/materials/attributes/CylinderEnvMap.html">CylinderEnvMap</a></td>
</tr>
<tr>
<td width="20"></td><td>
   Create the CylinderEnvMap object.</td>
</tr>
<tr>
<td style="padding-bottom:20px" colspan="2"></td>
</tr>
<tr>
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<center class="copyright">API documentation for Sandy 3D Engine, Ver. 3.1.2</center>
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